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The relationship between probable ADHD and playing MMORPGs with the severity of disordered gaming: The effect of gaming motivations

dc.contributor.authorEvren, Cuneyt
dc.contributor.authorEvren, Bilge
dc.contributor.authorDalbudak, Ercan
dc.contributor.authorTopcu, Merve
dc.contributor.authorKutlu, Nilay
dc.date.accessioned2026-10-09T21:51:19Z
dc.date.issued2021
dc.departmentYüksek İhtisas Üniversitesi
dc.description.abstractObjective: The main aim of the present study was to consider the impact of gaming motivations among young adults when evaluating the relationship between probable attention deficit hyperactivity disorder (ADHD) and massively multiplayer online role-playing games (MMORPGs), with disordered gaming. Method: In the present study, participants were assessed with the Adult ADHD Self-Report Scales (ASRS-v1.1), the Motives for Online Gaming Questionnaire (MOGQ), and the nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Results: Participants with probable ADHD (n=143,19.2%) and without probable ADHD (n=602, 80.8%) did not differ according to the current age, gender, presence of romantic relationship, marital status, where and with whom they are living, employment status and time spent on the gaming. Compared to participants without probable ADHD, those with probable ADHD had higher rates of having a game console, purchasing games, gaming more than usual on weekends, having problems related to gaming, probable internet gaming disorder (IGD) according to IGDS9-SF cut-off score and higher scales scores (IGDS9-SF and MOGQ), whereas they had a lower age at first gaming. Among different game types, those with probable ADHD were gaming more with multiplayer online battle arena games, social network games, music games, MMORPGs, sports games/car games, and horror-themed/survival games. Scores of all six types of gaming motives were higher among those with probable ADHD, and among them coping/escape, social, skill development, and fantasy distinguished the presence of probable ADHD. In the ANCOVA analysis, the presence of probable ADHD and the use of MMORPGs (as well as online gaming motives [coping/escape, recreation, fantasy, social and competition]) predicted the severity of IGD symptoms, and also these effects also interacted, involving probable ADHD and using MMORPGs. Conclusion:These findings suggest that those with probable ADHD may have different gaming characteristics than those without probable ADHD. Probable ADHD and using MMORPGs are related to the severity of disordered gaming, along with almost all type of online gaming motivations. Also, the effects of probable ADHD and MMORPGs use interacted with each other.
dc.identifier.doi10.14744/DAJPNS.2021.00138
dc.identifier.endpage211
dc.identifier.issn1018-8681
dc.identifier.issn1309-5749
dc.identifier.issue2
dc.identifier.scopus2-s2.0-85120312613
dc.identifier.scopusqualityN/A
dc.identifier.startpage200
dc.identifier.trdizinid462657
dc.identifier.urihttps://doi.org/10.14744/DAJPNS.2021.00138
dc.identifier.urihttps://search.trdizin.gov.tr/tr/yayin/detay/462657
dc.identifier.urihttps://hdl.handle.net/20.500.12794/3819
dc.identifier.volume34
dc.identifier.wosWOS:000670433200009
dc.identifier.wosqualityQ4
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.indekslendigikaynakTR-Dizin
dc.indekslendigikaynak.digerEmerging Sources Citation Index (ESCI)
dc.language.isoen
dc.publisherKare Publ
dc.relation.ispartofDusunen Adam-Journal of Psychiatry and Neurological Sciences
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.relation.sdgGoal-03: Good Health and Well-Being
dc.relation.sdgGoal-04: Quality Education
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_WoS_20260922
dc.subjectAttention Deficit Hyperactivity Disorder
dc.subjectGame Genre
dc.subjectInternet Gaming Disorder
dc.subjectMotivations For Online Gaming
dc.subjectYoung Adults
dc.titleThe relationship between probable ADHD and playing MMORPGs with the severity of disordered gaming: The effect of gaming motivations
dc.typeArticle

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